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Different Ways to Contribute to CCC


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#1 WheelofKa19

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Posted June 6, 2013 - 10:14 PM

So I'm not sure where to start.
I'd like to contribute in some way to the creation of new customs and I'm struggling with how to approach it.

Right off the bat, I'm not able to do charting, aside from being mostly a Mac person with an old PC laptop,
I just don't have the chops to put out songs from top to tail the ways you guys can and unfortunately, my time is
such right now that I simply don't have the time to learn the authoring process and put in the hours it would take to become truly skilled at it.

Seems like playtesting could have been a way to help, but I've never done it and it looks like you guys are all full up for that anyway.

Is there some other sort of way to contribute that I'm missing? Is there any sort of work involved, that is time consuming and otherwise a chore for charters, but isn't super difficult to do? Maybe if there's some boring legwork that some other less skilled people from the community can help out with, that could free up the really talented authors to focus more on the difficult aspects of charting and not having to do it all by themselves.

The most I've worked with is LeFluffie to update official DLC and repackage some exports, I posted a bunch of updates to songs with the .dta and the album artwork png for inclusion into the RBHP or if people just wanted to zap them in with LeFluffie. I'll continue to do that as I update more songs, but I wanted to see if there was any other way to contribute.

Sorry if this has been mentioned before. Please point me in the right direction if I missed something obvious.
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#2 Oddbrother

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Posted June 6, 2013 - 10:16 PM

How about website design? Not that I'm questioning the one behind it already.

#3 clintilona

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Posted June 6, 2013 - 10:43 PM

Scour every inch of the internet finding quality customs others may have missed and contacting the authors to see about joining C3?
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#4 Farottone

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Posted June 6, 2013 - 11:53 PM

Scour every inch of the internet finding quality customs others may have missed and contacting the authors to see about joining C3?


This is good.

What could be even better is toying around with Reaper just to see how the program works so that you guys can see if you're up to doing... reductions!

Reductions don't require knowledge of authoring as much as knowledge of the game. Reference documentation is easy and concise, if you want to learn more, and this is one of those things that can easily be outsourced and can help us have a greater output.

#5 Polish Weener

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Posted June 7, 2013 - 12:13 AM

What could be even better is toying around with Reaper just to see how the program works so that you guys can see if you're up to doing... reductions!


If by "reduction" you mean charting lower difficulties, then this is something we could absolutely use. I can do Expert charts in a day or two, but it takes me weeks before I can muster up the time or interest to chart lower difficulties. I won't lie, it can be boring, but it's something anyone can do so long as they play on Hard (so they can determine what's too difficult and what's not).

#6 WheelofKa19

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Posted June 7, 2013 - 12:38 AM

Scour every inch of the internet finding quality customs others may have missed and contacting the authors to see about joining C3?


I would do this. I know for a fact, someone in one of the Xboxiso threads posted a 20 minute video of songs he did just guitar for I think, but it was literally like 2 dozen or so big name songs we don't have. I have to believe someone from here got in touch already. Pretty sure Nemo at least responded in the thread to him.


What could be even better is toying around with Reaper just to see how the program works so that you guys can see if you're up to doing... reductions!

Reductions don't require knowledge of authoring as much as knowledge of the game. Reference documentation is easy and concise, if you want to learn more, and this is one of those things that can easily be outsourced and can help us have a greater output.


THIS. Something that frees up precise charting time and that I can get a relative handle on quickly.
I play guitar, bass, keys, & vox on expert and drums on like maybe Hard if I'm lucky.

Here's the thing, is it anything like playtesting? Because if it's is, I may have difficulty. Once I hit Expert, all lower levels seem too slow and I screw up even worse when I try to drop down. Hard is sometimes manageable, but Easy and Medium feel too wonky. I'll do my best to adapt, but it could be a hurdle. I'd love to get in touch with you guys about doing reductions for the lower difficulties of the CCC output.

Where can I get a hold of this reference documentation pertaining to reduction?
Thank you for this suggestion! I hope I can help you guys out with this.
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#7 Sgoast

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Posted June 7, 2013 - 12:50 AM

No kidding, I was thinking of offering to record crowd vocals with some friends so I could feel like I was contributing something. I may not be musically talented, but shit if I can't howl like a drunken moron.
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#8 Polish Weener

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Posted June 7, 2013 - 12:56 AM

Here's the thing, is it anything like playtesting? Because if it's is, I may have difficulty. Once I hit Expert, all lower levels seem too slow and I screw up even worse when I try to drop down. Hard is sometimes manageable, but Easy and Medium feel too wonky. I'll do my best to adapt, but it could be a hurdle. I'd love to get in touch with you guys about doing reductions for the lower difficulties of the CCC output.


Reductions are done entirely in Reaper. Someone would give you a Reaper file that has the Expert instruments charted, then you would be making the lower difficulties inside that file. You don't need to actually play the charts. Vocals would not need touched since the scoring is the only thing that changes. The other four instruments, however, involve some basic Reaper knowledge as farottone mentioned, but you don't need any musical knowledge and you may even be able to get by without an audio file in some cases.

#9 WheelofKa19

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Posted June 7, 2013 - 01:28 AM

Here's the thing, is it anything like playtesting? Because if it's is, I may have difficulty. Once I hit Expert, all lower levels seem too slow and I screw up even worse when I try to drop down. Hard is sometimes manageable, but Easy and Medium feel too wonky. I'll do my best to adapt, but it could be a hurdle. I'd love to get in touch with you guys about doing reductions for the lower difficulties of the CCC output.


Reductions are done entirely in Reaper. Someone would give you a Reaper file that has the Expert instruments charted, then you would be making the lower difficulties inside that file. You don't need to actually play the charts. Vocals would not need touched since the scoring is the only thing that changes. The other four instruments, however, involve some basic Reaper knowledge as farottone mentioned, but you don't need any musical knowledge and you may even be able to get by without an audio file in some cases.


Ok, Reaper is where to start. I found the reduction info. And Reaper is on mac too, so that will make this a lot easier for me. Downloading it now. Can someone send me a reaper file to practice with? Like some previously released and super easy/short song?

Thanks!
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#10 ws54

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Posted June 7, 2013 - 06:58 AM

Other ways to help in addition to reductions are:

- become a specialist for creating venue events such as the lighting, close-ups, camera angles, etc. It is a little like being a producer of a music video. It is not difficult at all. Just a bit tedious. (Reaper required)

- become a specialist for recording dry vox for songs where there is no isolated vocal track. You would need to be able to nail the phrasing of songs perfectly (expert level singer.)

#11 galexio

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Posted June 7, 2013 - 07:18 AM

What could be even better is toying around with Reaper just to see how the program works so that you guys can see if you're up to doing... reductions!

I'll gladly take the task of reducing guitar/bass charts.
Also, I've been playing guitar for ~6 years, so--and I mean this sincerely and not snobbishly--I think I have a qualification to review the expert charts to check if the charting comes as close to a literal translation of guitar/bass(if allowed).

Other ways to help in addition to reductions are become a specialist for creating venue

Might as well since I'm reviewing/learning the rbn docs. Also I could take on vocal charting if people find it tedious; I was also in middle school/high school choir, so we had to learn basic music reading, which is what the voice chart basically is.
Also I can decipher note pitch by ear if that helps.

Dryvox doesn't require an expert singer - you can get by with just talking, as long as your timing is exactly right.

...sweet!

I was thinking of offering to record crowd vocals with some friends

You mean bring back crowd singalongs like in pre-RB3 era tracks?
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#12 Farottone

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Posted June 7, 2013 - 09:40 AM

This is a file missing EMH:

http://keepitfishy.c...wilightzone.rar

Fairly easy, this should get you acquainted with a Reaper project. Also, since it was asked, feedback is welcome:_ doing reductions I most of the time discover things I missed in a previous pass.

#13 Nyxyxylyth

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Posted June 7, 2013 - 10:19 AM

Other ways to help in addition to reductions are:

- become a specialist for creating venue events such as the lighting, close-ups, camera angles, etc. It is a little like being a producer of a music video. It is not difficult at all. Just a bit tedious. (Reaper required)

- become a specialist for recording dry vox for songs where there is no isolated vocal track. You would need to be able to nail the phrasing of songs perfectly (expert level singer.)

Dryvox doesn't require an expert singer - you can get by with just talking, as long as your timing is exactly right.

#14 Nyxyxylyth

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Posted June 7, 2013 - 10:22 AM

Reductions are done entirely in Reaper. Someone would give you a Reaper file that has the Expert instruments charted, then you would be making the lower difficulties inside that file. You don't need to actually play the charts. Vocals would not need touched since the scoring is the only thing that changes. The other four instruments, however, involve some basic Reaper knowledge as farottone mentioned, but you don't need any musical knowledge and you may even be able to get by without an audio file in some cases.

I don't recommend reductions without the audio. Doing Medium and Easy is an art form - you want to keep the "important" notes, which is largely subjective. Mechanically doing every other note or whatever can take away the feel of the song.

#15 WheelofKa19

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Posted June 7, 2013 - 01:58 PM

Other ways to help in addition to reductions are:

- become a specialist for creating venue events such as the lighting, close-ups, camera angles, etc. It is a little like being a producer of a music video. It is not difficult at all. Just a bit tedious. (Reaper required)

- become a specialist for recording dry vox for songs where there is no isolated vocal track. You would need to be able to nail the phrasing of songs perfectly (expert level singer.)


Definitely will do venue events & dry vox if I can swing it, especially venue stuff.
Between these two and the reductions, that's a really good start.
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#16 WheelofKa19

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Posted June 7, 2013 - 02:01 PM

This is a file missing EMH:

http://keepitfishy.c...wilightzone.rar

Fairly easy, this should get you acquainted with a Reaper project. Also, since it was asked, feedback is welcome:_ doing reductions I most of the time discover things I missed in a previous pass.


Thanks! Will get on practicing this over the weekend.
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#17 pksage

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Posted June 7, 2013 - 02:13 PM

We can always use more playtesters. Always.

Am I the only one who dreads vocals charting and venue animations but doesn't mind reductions? Reductions take like 20 minutes per instrument tops for most verse-chorus-verse-chorus-bridge-chorus songs.

#18 espher

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Posted June 7, 2013 - 02:24 PM

Yeah, I'm always willing to entertain more playtesters, but I have a preference for keys/pro keys/vocals testers and/or people with broader musical tastes.

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#19 WheelofKa19

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Posted June 7, 2013 - 02:43 PM

We can always use more playtesters. Always.

Am I the only one who dreads vocals charting and venue animations but doesn't mind reductions? Reductions take like 20 minutes per instrument tops for most verse-chorus-verse-chorus-bridge-chorus songs.


Well I hope I can help you with those in the future!

As for playtesting, I'm all for contributing there too, I just thought you were pretty much filled up.
As I mentioned earlier, I play everything on Expert except Drum/Pro Drums & Pro Keys on Medium/Hard.
If that's of help and you still need people, please sign me up!

Ok so, reductions, venue animation, dry vox, & play testing.
Any and all of these skills that I can get a handle on, I will happily do for CCC songs.
Hopefully after a little while at getting familiar with those processes, it will make it easier for me to jump into full custom making later on when I can devote more time to it.

In the same way Farottone gave me a sample for reductions, can someone post a practice file for doing venue animations and dry vox?

Thank you all for your suggestions.
After I play around with these over the next few days, I'll send my work to a few of the admin to see if it's up to snuff and if it is, then count me in.


Yeah, I'm always willing to entertain more playtesters, but I have a preference for keys/pro keys/vocals testers and/or people with broader musical tastes.


I can give it a go on Keys and Vocals on Expert and Pro Keys on Med/Hard.
I guess I'd prefer to try my hand at a couple Guitar/Bass songs first since those are my primary instruments, but if it was not too crazy a Keys song, like 4 or below, I could most likely get through all of it in one piece.

Vocals are not a problem, as far as difficulty in game, but I think I'd need just a quick heads up what to look for there as I don't play it often. If I get my wife to help out, that's a different story.
She plays Expert Vocals, and that's it, from the very first RB. She's pretty damn good too, consistent Gold Stars to this day, so she could be a big help with this and I'm sure she'd help out with that occasionally too.

I also have a pretty wide music taste and I don't mind play testing songs from genres that fall outside that.
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#20 DVDSmith

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Posted June 7, 2013 - 03:36 PM

I'd just like to add my support for dedicated reducers - it's by far the most tedious part of the custom process (just ahead of venue authoring).

More playtesters would be good as well, since some people like myself really only have time to chart our own and not test others. Plus, the more people that view a chart, the more mistakes get spotted pre-release.




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