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Guitar charting advice - Sustained notes

guitar chords broken sustains tip non-urgent

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#1 Jack Tyler Rourke

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Posted March 19, 2020 - 03:05 PM

Hello, guys, I'm working on a guitar track, and I came across an issue that has pretty much been haunting me since I began charting.

 

I'll be brief. What tends to be the standard regarding "letting notes ring" (think the intro of Def Leppard's Hysteria). What I'm trying to accomplish is something that was done in the latest Guitar Hero's, where the player holds one fret while still playing other notes that are not chords.

 

Here's the example (sorry for the link, the image won't appear otherwise): https://imgur.com/a/0pt7kXT

The notes in question are BYR. As you can see, the first three notes are an example of what I'm trying to do, the last three represent the notes if they weren't grouped in chords.

 

Honestly, the second option doesn't truly capture the feeling of holding the fret while playing. The only mention in the official docs is notes should not overlap, but I'm willing to compromise if there's some sort of unspoken standard or something like that.

 

I'd like to hear your opinions, please. Thanks, and have a nice day.



#2 RongoIK

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Posted March 20, 2020 - 02:33 AM

The notes cant actually overlap, it won’t compile that. Only keys can use that note type for rock band.

#3 Jack Tyler Rourke

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Posted March 20, 2020 - 03:55 AM

The notes cant actually overlap, it won’t compile that. Only keys can use that note type for rock band.

 

Yes, I understand that. What I'm trying is not an overlap, but rather to "build a chord" to make the player hold the button while other notes are playing, like the first three notes in the image.



#4 BornGamerRob

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Posted March 20, 2020 - 04:20 AM

So you can hold the lower notes down and play the higher notes (except for chords). That's part of the game mechanics. So if you engineer your songs as such, you can successfully pull off what you're trying to accomplish, but there will be no cues on screen. Your example is showing this opposite, thus, would not work how you intended. Hope that's the answer you were seeking.


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#5 ws54

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Posted March 20, 2020 - 04:27 AM

So it sounds like you want to force a HOPO. Just put a HOPO marker at the start of the 2-chord and also the 3-chord. "Force HOPO On" note 101



#6 bsbloom

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Posted March 20, 2020 - 09:29 AM

What you are doing is fairly common, with lots of options.

 

Take your example of a chord with BYR. 

 

If it is being strummed quickly, then it is one chord BYR together.

 

If it is being strummed slowly, and strummed up, then the options are

 

R (YB sustain)  or R Y (B sustain)

 

If it is being strummed down, go with

 

B (RY sustain) or B Y (R sustain)

 

You can also add a note, say, G R (YB chord).

 

What you choose depends totally on you and the feel of the chart.  Personally, I have used every such option at one time or another.



#7 Jack Tyler Rourke

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Posted March 20, 2020 - 02:49 PM

First of all, thank you all for your replies!

 

 

So it sounds like you want to force a HOPO. Just put a HOPO marker at the start of the 2-chord and also the 3-chord. "Force HOPO

On" note 101

 

No, that's not really what I wanted to do :P

 

So you can hold the lower notes down and play the higher notes (except for chords). That's part of the game mechanics. So if you engineer your songs as such, you can successfully pull off what you're trying to accomplish, but there will be no cues on screen. Your example is showing this opposite, thus, would not work how you intended. Hope that's the answer you were seeking.

 

Yes, this is what I'm trying to accomplish, to make the player hold that button while other notes are being played, kind of like GH:M did with the intro of One. And not just necessarily with lower frets, but also with higher notes, as if the guitarrist let the highest string ring.

 

I'm asking to see if there's some standard or unwritten rule among the community that goes against it

 

 

What you are doing is fairly common, with lots of options.

 

Take your example of a chord with BYR. 

 

If it is being strummed quickly, then it is one chord BYR together.

 

If it is being strummed slowly, and strummed up, then the options are

 

R (YB sustain)  or R Y (B sustain)

 

If it is being strummed down, go with

 

B (RY sustain) or B Y (R sustain)

 

You can also add a note, say, G R (YB chord).

 

What you choose depends totally on you and the feel of the chart.  Personally, I have used every such option at one time or another.

 

This is a bit helpful, although what I'm trying to chart is not a chord per se: it's a set of notes (strings) that, while being played simultaneously, are not intended to be strummed at once or as a sweeping motion (like you said). Again, like the intro to One, by Metallica.



#8 RongoIK

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Posted March 20, 2020 - 06:02 PM

Yes, this is what I'm trying to accomplish, to make the player hold that button while other notes are being played, kind of like GH:M did with the intro of One. And not just necessarily with lower frets, but also with higher notes, as if the guitarrist let the highest string ring.

 

I'm asking to see if there's some standard or unwritten rule among the community that goes against it

 

There isn't a rule for it, Magma just won't let you compile when you're finished with it.

 

I'm pretty sure I know what you're saying, but I'm also a little confused if I'm understanding you correctly.



#9 Jack Tyler Rourke

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Posted March 20, 2020 - 06:30 PM

There isn't a rule for it, Magma just won't let you compile when you're finished with it.

 

I'm pretty sure I know what you're saying, but I'm also a little confused if I'm understanding you correctly.

 

https://youtu.be/3ER6kEP_QZs?t=174

 

For example, this fragment of "Little Guitars", by Van Halen; specifically, the green note and the gems that follow. In Rock Band, how should that part be charted?

 

I feel that just charting them as single notes doesn't capture the true feel of letting a string/note ring

 

My idea: Translate that to chords. For every other note that appears during the sustain, add a green gem as well, effectively making a chord that, while it is not, would make the player hold the fret as they play the other parts.



#10 BornGamerRob

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Posted March 22, 2020 - 12:00 AM

ah yes. sure. that could technically work. it's no guarantee that they would HAVE to hold the green button, but odds are, they would. So you would just continue to add the green gem in there and then add the notes of the various other chords at will (for those that you are trying to have hold the green). clever.

 

ps. there's no rule against it. try it out and see if it's fun. if it is, odds are, guitar players will like to play it that way as it adds to the realism.


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#11 Jack Tyler Rourke

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Posted March 23, 2020 - 11:05 PM

ah yes. sure. that could technically work. it's no guarantee that they would HAVE to hold the green button, but odds are, they would. So you would just continue to add the green gem in there and then add the notes of the various other chords at will (for those that you are trying to have hold the green). clever.

 

ps. there's no rule against it. try it out and see if it's fun. if it is, odds are, guitar players will like to play it that way as it adds to the realism.

 

Thanks for your input! This was what I was looking







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