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Hi everyone, I need help. Recently I tested 15 custom songs and official dlc on my PS3 running OFW 4.84 and everything was just fine. But then I decided to go huge and tried to install 600+ songs. The problem here is that when I start the game, while I'm on the main menu waiting for the songs to be read, the game crashes / freezes and I'd like to know which song(s) are the culprits. I've been told that it may be a typo on the songs.dta but I don't know how to detect it. Please, I really want to enjoy all the songs I've downloaded thus far

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Check for a line that starts with ";ORIG_ID= " and where the rest of the line (the actual ID) is on a separate line.

;ORIG_ID=
xxxxxxxxxx
   ('song_id' xxxxxxxxxx)

Giving you a faulty dta. Either delete the first id, or remove the superfluous new line. Making it look like.

;ORIG_ID=xxxxxxxxxx
   ('song_id' xxxxxxxxxx)

Happened to me when bundling RPHP upgrade to "retail" con and then merging with the "Change song Id to numeric value" is ticked

 

 

Edit: And if anybody is still maintaining C3ConTool and want to reproduce. Grab any RBN song CON that has an RBHP update, use the upgrade bundler bundling the upgrade to the Con, than merge with "Change song Id to numeric value". The dta will have a newline inserted between ;ORIG_ID and the actual ID.

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Don't want to derail this thread, but since the topic starter mentioned using latest OFW-console for playing RB3 customs, i got curious if missed something. Was there any guide on how you can install customs to latest OFWs (i'm on 4.83 now)?

I figured out this by myself, you have to inject the full game and the songs via PS3Xport Tool. Basically, inside the BLUS folder, go to USRDIR and make the HMX0756 > songs folders, and then you paste your customs or official DLC in here. The whole process is tedious and if a song were to fail, you have to do the whole inject process again. It's time consuming but it's the only way. I can make a tutorial if people are interested in this. And yeah, you don't even need the Rock Band Free Pack 01 nor the rap file to be resigned.

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Check for a line that starts with ";ORIG_ID= " and where the rest of the line (the actual ID) is on a separate line.

;ORIG_ID=
xxxxxxxxxx
   ('song_id' xxxxxxxxxx)

Giving you a faulty dta. Either delete the first id, or remove the superfluous new line. Making it look like.

;ORIG_ID=xxxxxxxxxx
   ('song_id' xxxxxxxxxx)

Happened to me when bundling RPHP upgrade to "retail" con and then merging with the "Change song Id to numeric value" is ticked

 

 

Edit: And if anybody is still maintaining C3ConTool and want to reproduce. Grab any RBN song CON that has an RBHP update, use the upgrade bundler bundling the upgrade to the Con, than merge with "Change song Id to numeric value". The dta will have a newline inserted between ;ORIG_ID and the actual ID.

 

Thank you, might be come in handy in the future.

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I figured out this by myself, you have to inject the full game and the songs via PS3Xport Tool. Basically, inside the BLUS folder, go to USRDIR and make the HMX0756 > songs folders, and then you paste your customs or official DLC in here. The whole process is tedious and if a song were to fail, you have to do the whole inject process again. It's time consuming but it's the only way. I can make a tutorial if people are interested in this. And yeah, you don't even need the Rock Band Free Pack 01 nor the rap file to be resigned.

Would be nice to have a tutorial on this for less-savvy people like me. I have a EU-disc of RB3, so might be other folders for my case. Guess i need do start from the basics with learning folders-structure and the whole injecting process.

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I second murlatok's wish for a tutorial :) In various threads it is mentioned that jailbreaking and a CFW is an inevitable requirement for enabling custom songs in RB3, if this is changed somehow then certainly it'd be great.

 

By the way, I am also on PAL, playing with an original copy of RB3 version 1.04.

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