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How could i get a Lipsync Vocal Animation?

rb3 vocals animation lipsync animation

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#1 Caserol23

Caserol23
  • 7 posts

Posted February 9, 2019 - 07:16 AM

Hi There!!! -  I had a problem, is this recommended?

 

Is it automatically generating the lipsync vocals?, i struggling to compile it in "MAGMA C3"...


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#2 LARG

LARG
  • 1 posts

Posted February 9, 2019 - 08:08 AM

Do you have a proper Dry Vox track? That's what controls lip syncing and if it's just silence, the characters won't lipsync in game. To make one, record yourself singing/talking along with the song and save it as a mono 16000Hz audio file. If you have stems available, you can use the vocal track instead.

 

It's also worth noting that if your song has harmonies, each part will need their own Dry vox track. Harm1 will share the same Dry vox file as the Lead Vocals. Harm2 and Harm3 can usually also share a Dry vox track, assuming their parts aren't radically different.

 

​Hope this helps!



#3 Alternity

Alternity
  • 886 posts

Posted February 9, 2019 - 08:25 AM

To make mouth animations for vocals you need to produce a DryVox audio file through reaper and then render it.

 

DryVox is basically an audio file where you pronounce the words at the same time as the song, you do not need to sing it, just a clear pronounciation. You then input that file in magma and it will produce mouth animations.



#4 Caserol23

Caserol23
  • 7 posts

Posted February 13, 2019 - 03:00 PM

Do you have a proper Dry Vox track? That's what controls lip syncing and if it's just silence, the characters won't lipsync in game. To make one, record yourself singing/talking along with the song and save it as a mono 16000Hz audio file. If you have stems available, you can use the vocal track instead.

 

It's also worth noting that if your song has harmonies, each part will need their own Dry vox track. Harm1 will share the same Dry vox file as the Lead Vocals. Harm2 and Harm3 can usually also share a Dry vox track, assuming their parts aren't radically different.

 

​Hope this helps!

Great thanks for this... - but my voice will load in the game...


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#5 Caserol23

Caserol23
  • 7 posts

Posted February 13, 2019 - 03:01 PM

To make mouth animations for vocals you need to produce a DryVox audio file through reaper and then render it.

 

DryVox is basically an audio file where you pronounce the words at the same time as the song, you do not need to sing it, just a clear pronounciation. You then input that file in magma and it will produce mouth animations.

can you give me tutorial for that? - Farottone's PDF is'nt mentioned by this...


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Also tagged with one or more of these keywords: rb3, vocals, animation, lipsync animation

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