Allow me to apologize publicly for not responding to your PM. I did get it, but I wasn't sure how to reply, because it's not a simple request to put rhythm-guitar upgrades in the RBHP. I wanted to do some thinking, and then I got distracted by other things, and with the forum no longer reminding me I had a message waiting, I forgot. For that I am sorry.
Before I say anything else, first of all I'm not one of the higher-ups here, just a dedicated fan like you. Second of all, I don't manage the RBHP keyboard fork. I manage a RBHP fork. It's true, contributors and I have focused almost completely on keys upgrades for this fork. However, there is nothing that says it can only be used for keys upgrades, and there is nothing that says it is the be-all, end-all of RBHP forks. While I do think one centralized active repo is better than many, I wouldn't stop anyone from creating another fork of the master repo, or my repo, even if I could. One of the many beauties of open source projects is, if someone has a different goal in mind, they can take an existing project and run with it for their purposes. This isn't to be nitpicky or to encourage you to put these upgrades somewhere else, it's just to explain how open-source gives you some nice options even when others might disagree with you, and to let you know my clout isn't as much as you might give me credit for.
As you may already know, the RBHP started off adding harmony vocals to older songs, hence the name. Gradually it expanded to a lot of different upgrades and fixes. However, the entire time the RBHP was under espher's care (officially the master project still is), he made sure not to offer any upgrades or corrections that would affect individual players' scores on instruments already featured in those songs. For my fork, I decided to continue with that rule. That means I won't add changes to existing guitar charts, solo vocal charts, etc.
Rhythm guitar upgrades fall into a fuzzy grey area. On the one hand, they are an additional instrument that wasn't already officially supported in legacy songs, just like keys. On the other hand, they aren't officially supported in RB3 either, and so they have to be kludged into the game. One way is to replace bass with rhythm, but that's not an option for the RBHP since that would affect the scoring of existing bass parts. The other way is to put rhythm on keys. That's better, but still clunky. In the end, the project would potentially offer two different upgrades for the same instrument slot, with no nicely automated way to distinguish one from the other in-game, and no easy way to allow players to have both upgrades available in-game at the same time.
Now, I'm not necessarily adverse to offering rhythm guitar upgrades through my fork. They could work well enough for people who know they now can't just merge all the different folder sets for "optional upgrades" together without a little forethought, and it may be possible to force an in-game name change of affected songs, so that "(Rhythm Version)" gets added to the end. That and the lack of a pro-keys chart should make it fairly obvious which songs have rhythm on keys and which songs have actual keys, at least when scrolling manually through the song list. Still, in my mind rhythm guitar doesn't seem to be quite in line with the scope of the RBHP as I understand it, which is to make legacy songs offer the same instruments as RB3 songs. However, you're more than welcome to try and talk me into it.
Anyone else have an opinion on whether the RBHP is the place for rhythm-on-keys upgrades to official legacy tracks?
Hi can you help me how to use these on Wii??
I recommend looking at this thread, alucardla:
[How-To] RBHP for Wii