I've finally hit a big problem I'm unsure how to tackle. It has something to do with the amount of songs I've attempted to load into my library. The cause, I suspect, is one of two things:
(a.) Too many BINs are being loaded and the game can't handle it. This began happening when I hit around 1600 BINs.
(b.) Too many songs are being loaded and the game can't handle it. This began happening when I hit around 2,500 songs.
I suspect the problem lies with the amount of BINs, since the song limit is supposedly 3,000 with the cheat, and this only started when I downloaded a few official songs, thereby increasing the number of BINs (since, with customs, I was using the same ~500 BINs for months but editing them to include multiple songs).
1. Rock Band 3 would not keep the cached library file. Instead, it would insist on reloading all BINs at every startup. Annoying and extremely time consuming.
2. Rock Band 3 would freeze when trying to access the SD card. I had to delete the cache file to get it to even attempt to load up.
3. Rock Band 3 would freeze when the game began loading the BINs (if it didn't freeze in #2 above).
4. Rock Band 4 would freeze more often between loading songs on a setlist.
Has anybody hit this "upper limit" before?
Was it related to the amount of songs, or the amount of BINs?
How did you tackle it?
For now, I'm just renaming one of my BIN folders to keep me below whatever the threshold is. For example, I'll rename sZAE to sZAE1 to prevent the Wii from loading that folder. This way, I don't have to delete any official DLC, and can easily access it later with a simple refresh.
Obviously, though, I'd like to be able to load all of my files into one universal library. I'd rather delete some dud songs so I can have everything I want where I want it when I want it there. I know I'm close to the threshold, and I want to figure out the magic number, so before I delve into all that testing, I thought I'd ask here. Thanks!