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[How-To] Playing Customs on Wii


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#2061 StackOverflow0x

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Posted December 14, 2016 - 03:56 AM

The thing about a video guide is I can't unprepare my system and reprepare it all in one go. Let's just walk through this a step at a time.

 

For RBHP, that spoof file has to be in sZAE because the game reads that first. For this, you need a separate folder just for making BIN files for sZAE. This folder should have all the same parts as the sZGE folder for it to make BINs. That means you need sZAE's title.tmd, title.tik, and banner file (this should be 000001d2.app). If you don't have those, I can help you set that part up.

Then for the upgrades midi, you'll want to have that on another odd-numbered slot, like 003. If it's in 002, it will assume it's the song folder to 001, so it won't get cached. Upgrade files are treated as a meta folder. This also means it has the same limit of about 500 KB, so keep that in mind.

 

For general customs, sZGE is still recommended. I see you've gotten as far as having the game reject it after loading. You're close. This is the part that stopped me from making any more custom generations, because it can be hit or miss at first. Do you have the correct common-key and ng_id? Those could be reasons for it failing. Don't worry about the banner file. It wouldn't let you build the BIN without it. If it's still not working, could you post a sample of your packing folder for sZGE? Don't include all the songs for this because I'd want to check it for other potential problems. It seems you have the WADs installed correctly. But also remember that uninstalling and reinstalling sometimes does the trick as well, especially if it wasn't installed with the correct IOS at first.

 

And also, you are booting the game under IOS259, right?



#2062 Peachfanclub

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Posted December 14, 2016 - 05:24 AM

You are booting the game under IOS259, right?

I have a long list of IOSes that I don't know what to do with. How do I know if I'm doing that?

 

The common key I have, it has no extension and thus when I open it with Notepad, the resulting text is not hexidecimal. And I got the ng_id from an existing DLC from the Wii on which I was trying to play it.



#2063 Alternity

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Posted December 14, 2016 - 05:26 AM

In your loader there should be an option to choose which IOS you want to use to boot the game.



#2064 Peachfanclub

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Posted December 14, 2016 - 05:30 AM

In your loader there should be an option to choose which IOS you want to use to boot the game.

I'm not using a USB Loader tho.

 

What loader? WiiMod? WiiXplorer?

 

The common key I have, it has no extension and thus when I open it with Notepad, the resulting text is not hexidecimal. And I got the ng_id from an existing DLC from the Wii on which I was trying to play it.



#2065 Alternity

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Posted December 14, 2016 - 05:48 AM

I don't think the loader matters; though I'm pretty sure USB Loader GX is the most popular.

 

Load the game through a loader and use IOS259.



#2066 Peachfanclub

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Posted December 14, 2016 - 05:51 AM

Sooooo... I absolutely CAN'T boot the game by itself?



#2067 Alternity

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Posted December 14, 2016 - 05:53 AM

Try it through the loader and find out by yourself?



#2068 Peachfanclub

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Posted December 14, 2016 - 06:26 AM

Wait a minute, IOS259? My Wii doesn't have it, and I can't find it.



#2069 Alternity

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Posted December 14, 2016 - 06:29 AM

In the tutorial there's a link about homebrew stuff; which contains an IOS pack. Would be a good idea to install those I guess.



#2070 Peachfanclub

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Posted December 14, 2016 - 06:37 AM

In the tutorial there's a link about homebrew stuff; which contains an IOS pack. Would be a good idea to install those I guess.

It is seriously not there. I looked for it in that guide. I've installed the game to my USB Loader and it says nothing about IOS259. I think it only goes up to 255.



#2071 Alternity

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Posted December 14, 2016 - 06:56 AM

Try with 249?



#2072 Peachfanclub

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Posted December 14, 2016 - 07:01 AM

Try with 249?

Ok, under 249, no error message, but the game crashed when I tried to open the song list. I investigated and thought that my Harmonies Project files were the culprit. Turns out the Harmonies Project files were just fine! I ain't tested the customs by themselves yet, but now that I know the harmonies work on the Wii (albeit not entirely, still stuck on two songs from sZAE generation that don't have .app files attached to them) I'm not so worried about customs anymore.



#2073 Alternity

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Posted December 14, 2016 - 06:29 PM

On emunand upgrades I hat to merge the MIDI and replace the DTA of the actual DLC to make sZAE work. I don't know how that would work on real NAND considering I think there's no way to unpack dlcs; correct me if I'm wrong anyone.



#2074 StackOverflow0x

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Posted December 14, 2016 - 08:13 PM

All sZAE upgrades should have an app file included that you have to make into a BIN. Those should already include the upgrades files separate from the spoof DTA. I can show an example later if it helps.

#2075 Peachfanclub

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Posted December 15, 2016 - 12:13 AM

Well I just downloaded the most up-to-date version of the master package, and I found two sZAE songs that don't have the .app file. They're B.Y.O.B. and Prequel to the Sequel.



#2076 StackOverflow0x

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Posted December 15, 2016 - 05:44 AM

Okay, yeah. Those would have to be prepared by me. Wait on those for a while until I get a new version of the archive up.



#2077 spiralshadow123

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Posted December 29, 2016 - 06:43 AM

Hi, I'm completely new to this so I apologize if this is a noob-ish question. I think I have almost everything else set up, my Wii has already been already softmodded for a while, I have all the customs I want downloaded, etc, but I am utterly confused by the common-key thing. I've read through a few other comments on this thread that seem to ask about it but couldn't find any clear answers. The tutorial says "find it wherever online" but where is "wherever"? I've done google searches for "wii common key" and "wii rock band 3 common key" and haven't found anything. Any help is much much much appreciated, it's going to kill me if I can't figure this out. Thanks in advance.

 

EDIT: Also, why is it recommended to run the game from USB Loader? I have no problem doing this if I have to but I'd like to know if it's necessary. Otherwise I'd rather run it from a disc.


Customs | WIPs | Spreadsheet

original customs, 9 contributions, and 15 WIPs

 

Add me: Xbox - EJtheDJ666 | Switch FC: 7840-5907-4593 | Steam Profile | Twitch

Rivals Crew: Dainty Lil' Beasts

 

Other Links:

YouTube - custom previewsother stuff

Last.fm - favorite bands, favorite albums

 

Interesting facts about me:

I have been playing piano my entire life, drums for about 4 years, I have perfect pitch, I'm currently studying Computer Science at Cal State Fullerton, and hope to eventually make a living as an audio engineer/freelance programmer.


#2078 Alternity

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Posted December 29, 2016 - 11:18 AM

I'm pretty sure you need to boot the game under a cIOS (249). You can still boot game from discs using a loader as far as I know. Do a google search for "common key" not "custom key".



#2079 Pave99

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Posted December 29, 2016 - 06:50 PM

Hello all! I have a problem with my sd card. Firstly, I have played a long time customs. Today it just wouldn't work. I could made it to the use sd card menu, and then there came message 'there is add-on content on the Wii System Memory that needs to be moved to the sd card. After responding positively to that there was text 'Please wait...'. It was there about 5 seconds after it changed to 'Moving add-on content to the sd card...' and so on. Soon I was greeted with 'An unknown error has occurred' and 'Sd card mode is disabled'. I was confused because it was working perfectly yesterday. After a bit of googling i found out that the NAND could send corrupt data to the sd card. And there ends my knowledge.

I have already tried reinstalling Cios 249 and Cios 250, removed my DLC's and deleted MSTORE.vtf. I have no idea what to do next. There is one thing i noticed. When i removed my DLCs from the sd card, Wii automatically created a new folder structure for the DLC. So what I mean that there was already a new folder /private/wii/data/SzFP, when I launched Rock Band and let it try to copy the files to the sd card. 

I would appreciate all help you can give. Cheers!

 

Edit: Went to Data management and deleted the corrupted file. Fixed now



#2080 spiralshadow123

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Posted December 29, 2016 - 07:00 PM

I'm pretty sure you need to boot the game under a cIOS (249). You can still boot game from discs using a loader as far as I know. Do a google search for "common key" not "custom key".

 

Whoops, that's what I meant, "common key". And thank you, I'll get the cIOS installed.

 

I just did another Google search and somehow I found a result that wasn't there yesterday. For anyone else who might need it, it looks like the common-key can be found at this page: https://emergent.unp...decryption-keys

 

And the key itself is: ebe4a225e8593e448d5457381aaf7

 

I'll try it out later today and see if it goes well.


Customs | WIPs | Spreadsheet

original customs, 9 contributions, and 15 WIPs

 

Add me: Xbox - EJtheDJ666 | Switch FC: 7840-5907-4593 | Steam Profile | Twitch

Rivals Crew: Dainty Lil' Beasts

 

Other Links:

YouTube - custom previewsother stuff

Last.fm - favorite bands, favorite albums

 

Interesting facts about me:

I have been playing piano my entire life, drums for about 4 years, I have perfect pitch, I'm currently studying Computer Science at Cal State Fullerton, and hope to eventually make a living as an audio engineer/freelance programmer.





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