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Rok Drummer v1.5.0 [9/12/15] - Play your game drums on PC!


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#21 kim666

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Posted July 30, 2015 - 02:33 PM

Absolutely. Don't fake a controller input though. Connect your drum kit, do the debugging bit and let's see what happens.


Nothing happens, Rok Drummer doesn't recognize the mpa. Windows recognize the mpa as "Harmonix Drum kit for Playstation 3"

#22 TrojanNemo

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Posted July 30, 2015 - 02:43 PM

Yeah, as expected. I need to find a way to listen to ps3/wii input. I have multiple mpas at home, might try to convert one to have to test with.

#23 kim666

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Posted July 30, 2015 - 02:52 PM

The USB ID of the PS3 mpa in drum mode is 12ba:0218 if this somehow helps.

#24 TrojanNemo

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Posted July 31, 2015 - 04:39 PM

v1.1
- Added support for Xbox 360 Rock Band 1 wired drums - find it under Controllers -> Select drum kit
- Added support for e-kits using the PlayStation 3 MIDI PRO Adapter (MPA) - find it under Controllers -> Select drum kit
- Fixed displaying of toms with non-standard pro drum markers
- Now remembers your last used kit
- Few other improvements

Now includes 'Xinputmenu' by max13004 & ludox, a modified version of 'XBOX 360 Controller emulator' by Racer_S - should pick up other controllers not already supported by Rok Drummer (i.e. PS3/Wii kits). To enable this, select the PS3 option in the drum kits menu. Connect your drum kit to your PC and enable 'Debug drum input' and try to play your kit. If Rok Drummer is getting any input from your drum kit, it'll say it for every pad/cymbal/pedal you hit. If it works as it should, great! Let me know so I can add it to the list of supported kits. If Rok Drummer sees your kit but is not playing the right sounds when you play your kit, let me know what information it tells you for every pad/cymbal/pedal and I can add support for your kit in the next update.

Thanks to kim666 for finding Xinputmenu and bringing it to my attention!

I also recorded drum kits from Lego, Green Day and The Beatles, as well as put a couple other ones together. Find those as an additional download in the OP. I'm done putting drum kits together - but you can make your own and share them with the class :)

#25 BravoGangUS

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Posted July 31, 2015 - 07:07 PM

Glad to see support for PS3 kits :D
Working great with my PS3 Ion Drum Kit

Just because I had it readily available I figured I'd test it with the GH Drums for PS3.
Didn't work but hopefully this will help add support for it


Guitar Hero Drums (PS3)
Red Pad

Yellow Cymbal

Blue Pad

Orange Cymbal (Currently works as the left pedal.)

Green Pad

Purple Kick (Currently works properly as right pedal

q9aY4iR.png Newest Custom: The Rick Dance (Rick and Morty) q9aY4iR.png

C3 Universe: http://p.c3universe.com/bravogangus


#26 TrojanNemo

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Posted August 1, 2015 - 02:58 PM

Thanks for that, I'll add support for it in next update.

#27 TrojanNemo

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Posted August 2, 2015 - 09:27 AM

I know this is outside of plans for this project but can RB3 keyboard be implemented as well?
It could display pro keys like you are doing for drums except without lane shifts so it displays the entire keyboard range


Psst...

https://twitter.com/... ... 3109108736

:brosius:

#28 BravoGangUS

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Posted August 2, 2015 - 12:34 PM

:brosius:


Wonder if it will work with a PS3 keyboard using a 360 midi pro adapter.

q9aY4iR.png Newest Custom: The Rick Dance (Rick and Morty) q9aY4iR.png

C3 Universe: http://p.c3universe.com/bravogangus


#29 TrojanNemo

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Posted August 2, 2015 - 04:13 PM

Stay tuned ;-)

#30 BravoGangUS

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Posted August 5, 2015 - 07:12 PM

So in the keytar rokker thread I saw you mention

If I start combining things...everything flickers and doesn't look nice.


The notes in Rok Drummer have always flickered for me but I assumed that's just how it was for everyone. Though what you said seems to imply it shouldn't be flickering. Any idea what would cause the notes to flicker?

q9aY4iR.png Newest Custom: The Rick Dance (Rick and Morty) q9aY4iR.png

C3 Universe: http://p.c3universe.com/bravogangus


#31 TrojanNemo

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Posted August 5, 2015 - 07:18 PM

Shoddy programming in a language that isn't meant for gaming ;)
But I've learned some new things while working on the new project, so the next update for this one should remove most of the flicker.

#32 TrojanNemo

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Posted August 7, 2015 - 07:30 PM

Here's a video of the upcoming v1.2 :)



#33 xzeldax3

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Posted August 8, 2015 - 02:05 AM

Here's a video of the upcoming v1.2 :)

Holy crap that looks awesome! I loved the electronic drum remix of Fuel lol.

#34 TrojanNemo

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Posted August 8, 2015 - 04:58 AM

Who needs to play video games when you have Visual Studio and Photoshop?
Posted Image

#35 bluzer

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Posted August 8, 2015 - 05:24 AM

This is pretty sweet Nemo!
Posted Image.... Posted Image

#36 TrojanNemo

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Posted August 8, 2015 - 07:08 AM

And another one. Seriously though, I'm going to stop. :brosius:

Posted Image

#37 Sideshow

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Posted August 8, 2015 - 07:30 AM

How about a layout for the RB1 kit with sock mod on the pads or even the GoodWoodMods DIY kit. Yep this could go on and on. :excited:

#38 TrojanNemo

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Posted August 8, 2015 - 09:14 PM

v1.2
- Vastly improved performance when drawing charts - should have reduced or eliminated all flickering
- Vastly improved overall performance and efficiency - should have greatly reduced CPU usage
- Added ability to select between all charted difficulties
- Added ability to select Pro Drums or Drums when drawing the game charts
- Added ability to have Rok Drummer AutoPlay with the game charts - but temper your expectations, the limited kit sounds we have don't exactly match the originals!
- Added ability to move forwards or backwards through the song by using the scroll wheel on your mouse
- Added ability to start/pause playback by pressing the Start button on your drum kit
- Added ability to choose from three preset layouts - Ion, RB1 and RB2/RB3 - and the ability to use a Custom layout
- Added ability to easily customize the current layout to your heart's content - see Help document for instructions
- A few other improvements

Well, that was fun. I feel pretty good about this and have no more features planned. I'll issue bug fixes and add support for other drum kits as I get them submitted by you. Otherwise I think I achieved what I wanted with this and will be giving it a rest :)

#39 TrojanNemo

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Posted August 11, 2015 - 03:07 AM

Posted Image

New drum kit supported and new layout thanks to info and pictures provided by BravoGangUS...that'll be in the next update. But you might also spot something in the picture that may or may not be in the update. Can't get it quite right it seems.

Posted Image

#40 kim666

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Posted August 12, 2015 - 06:48 AM

Wow, i'm excited to see how this turns out :)




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