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Found 6 results

  1. DISCLAIMER: THIS IS NOT AN OFFICIAL RBHP PROJECT, IT IS JUST A FORK FOR REVISED PRO UPGRADES AND NEW RELEASES FOR IT. When RBHP was created, a few PRO Guitar/Bass upgrades were included on the package, but back then charters have little knowledge to chart PRO Guitar/Bass charts directly on REAPER, leaving the duty to EOF/Ziggy's PRO Editor. Unfortunately, Both programs let many waste on the MIDI track, and most of them doesn't even have EMH difficulties charted. Nowadays, I took the challenge to update every RBHP PRO Guitar/Bass upgrade and re-release them, polishing and revising the MIDI tr
  2. WELCOME TO THE GENERAL THREAD FOR PRO GUITAR/BASS QUESTIONS! Q: Wait, what the... Yes, those were the days that PRO Guitar/Bass charts were a privilege for the game creators (aka. Harmonix), nowadays, thanks to the Rock Band communities in general, a lot of research were made to be able to create PRO Guitar/Bass charts. Q: So, what is this thread all about? With the increasing amount of players starting to chart PRO Guitar/Bass, of course we'll expect a lot of questions since we don't have a proper PRO Guitar/Bass documentation (yet). So, here will be answered any questions about the PRO G
  3. Ever wanted to read a Pro Guitar chart in regular Piano Roll notation? Ever wanted to chart Pro Guitar, but it's too tedious to adjust velocities manually for each note? Now you can! USAGE ProGuitar2MIDIDrag and drop a .mid file that contains a "PART REAL_GUITAR" or "PART REAL_BASS" track into the executable file. Here's an example of its work. MIDI2ProGuitarDrag and drop a .mid file that contains the notes for the Pro Guitar chart in regular notation (like a Pro Keys chart, for instance). It'll read from tracks called "REAL_GUITAR" and "REAL_BASS", and convert them to a EXTREMELY ROUGH Pro
  4. I'm finishing up a custom I've been working on, and it has fairly simple parts for both Guitar and Bass. Due to this, I'm interested in learning what is required to chart out the Pro Guitar and Bass tracks for fun. Currently, I have the notes and the reductions charted out for both Guitar and Bass. I guess the question is what more of the stuff around it is required* for the chart the pass; what would I need to look into learning to make it work? Knowledge of music theory and can play piano and drums... I don't know that much about actual guitar. I can read notes off the frets/strings, but
  5. Hey everyone, I'm working on a PRO Guitar/Bass song that I want to release soon but I fear I'm charting something completely different to what is being played. Are there any PRO G/B charters out there that are able to look at my chart?? I can do reductions afterwards, I just wanna make sure the chart is good!! Thanks in advance!! GreenPanda12
  6. Hey there. I know there is another post on this that got bumped but I have been searching around the internet and haven't found any real guides on how to do so. In this other post I got an idea of what is going on under the hood but I would like trying to get it to work practically. I have the MIDI charts of the trainers from RB3 but I can't get them to work even after putting the notes in the correct region and giving them the correct velocities. I think my problem lies in the channels as I don't know which channel means which type. I mean I have been able to find a list but I don't know
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